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Take Two Interactive (TTWO) Stock Climbs As Q2 Results Keep GTA VI In Focus

Simply Wall St·11/10/2026 23:42:34
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Take-Two Interactive came into this print as the premium priced videogame publisher, trading on rich expectations and a long running Grand Theft Auto franchise story. Q2 FY2027 did not flip the profit switch yet, with the company posting a loss of US$54 million on US$1.50 billion of revenue. However, the market leaned hard into the Grand Theft Auto VI narrative. The stock jumped 8.3% on the day to US$224.66, a reaction that indicates investors focused more on future bookings power than on another loss making quarter.

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Q2 2027 Earnings Summary

  • Revenue (Q2 2027 vs. Q2 2026): US$1.50b vs. US$1.77b (fell about 16%)
  • Net Income/Loss (Q2 2027 vs. Q2 2026): loss of US$54.0m vs. loss of US$133.9m (loss narrowed about 60%)
  • Basic EPS (Q2 2027 vs. Q2 2026): loss of US$0.29 per share vs. loss of US$0.73 per share (per share loss reduced about 60%)
  • Trailing 12-Month Revenue (TTM to Q2 2027 vs. TTM to Q2 2026): US$6.41b vs. US$6.22b (up about 3%)

Prefer clean, visual charts instead of another earnings table from Take-Two Interactive Software? See the full picture of the stock, including how analysts are framing the story after this quarter, in the interactive company report for Take-Two Interactive Software.

NasdaqGS:TTWO Trailing 12-Month Earnings & Revenue History as at Nov 2026
NasdaqGS:TTWO Trailing 12-Month Earnings & Revenue History as at Nov 2026

Take-Two Margin Story Meets A Mixed Quarter

The bullish analyst narrative on Simply Wall St argues that Take-Two Interactive can turn its digital tilt into structurally better profitability over time.

"A key factor is that Take-Two Interactive Software continues to grow recurrent consumer spending while managing rising development, marketing and capital spending so that earnings and cash flow benefit from that mix."

Q2 shows only partial progress toward that goal. Recurrent spending still dominated net bookings at about 81%, and cost of revenue plus operating expenses fell year on year, helping adjusted EPS reach US$1.00. Yet overall revenue declined 16% and bookings slightly missed guidance, so the margin narrative now leans heavily on GTA VI and second half NBA 2K27 execution rather than current period delivery.

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Bearish Costs Narrative Meets Soft Q2 Execution

The bearish analyst narrative on Simply Wall St argues that rising spend to support live services will keep profitability choppy for Take-Two Interactive.

"While management highlights recurrent consumer spending at 84% of net bookings with solid engagement in GTA and NBA 2K, the cancellation-related impairment and the updated cost of revenue range of US$3.54b to US$3.66b show that keeping live service content fresh may continue to require heavier investment that caps the benefit to net margins."

Q2 results partly echo that concern. Net bookings of US$1.6b landed just below guidance and recurrent spending fell about 9%, mainly from NBA 2K softness. Cost of revenue and operating expenses declined year on year, yet Take-Two Interactive still reported a loss of US$54m. Margin relief is therefore not convincing relative to the higher-cost live service thesis.

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